Standard Chess Rules apply with strictness on the rule that if a piece is touched it must be moved.
Some key rules have been highlighted below however details of the rules being followed for this event can be found at: http://www.fide.com/official/handbook.asp
Each school will be represented by ONE team comprising TWO participants only.
In the Preliminary phase, the tournament will be a round robin. However, in case less than 32 teams register this phase will be a Swiss League with 4 rounds.
The top 8 teams from the Preliminary Phase will qualify for the Second Phase in which they will compete through knockouts for the final ranking.
In the Second Phase, colour allocation will be decided with a coin toss.
In case of a tie in the Second Phase, the tie will be broken through a Blitz match. The Team leader/ Captain of the team will nominate one player from the team to play in the Blitz round.
There will be a time limit of 60 minutes per round.
The game must be noted in Standard Chess Notation. All participants are required to have knowledge of noting the game.
Note: Entries will be limited to 32 teams. Registration for this Event will be on First Come basis. This event is being organized in collaboration with Sind Chess Association
Key Standard Chess Rules: THE PAWN
A pawn, attacking a square crossed by an opponent’s pawn which has been advanced two squares in one move from its original square, may capture this opponent’s pawn as though the latter had been moved only one square. This capture may be made only in reply to such an advance and is called an “en passant†(e.p.) capture.
On reaching the last rank, a pawn must immediately be exchanged, as part of the same move.
If no request is made and the player makes his move and stops his clock without exchanging the promoted pawn for a new piece, he must be given a warning or a disciplinary penalty, such as the advancement of the time on his clock.
THE RECORDINGS OF GAMES
In the course of play each player is required to record the game (his own moves and those of his opponent), move after move, as clearly and legibly as possible, in the Algebraic notation on the score sheet prescribed for the competition. It is relevant whether the player first makes his move and then writes down the move on his score sheet or vice-versa.
If a player has less than five minutes on his clock until the time control, he is not obliged to meet the requirements of Article 11.1. of the Fide Chess Handbook. As soon as the special device (e.g. flag) on the clock indicates the end of his allotted time, the player must immediately complete his record of the game by filling in the moves omitted from his score sheet.
If both players can not keep the score, the arbiter, or his deputy, must endeavour to be present and keep score. The arbiter must not intervene unless one flag falls, and he should refrain from signaling in any manner to the players that the time-control has been reached.
THE CHESS CLOCK
Each player must make a number of moves in an allotted period of time, these two factors being specified in advance. The time saved by a player during one period is added to his time available for the next period.
Control of each player’s time is effected by means of a clock equipped with a flag (or another special device) for this purpose. The flag is considered to have fallen when the arbiter observes the fact, or when the arbiter determines that the allotted time has been exceeded even though the flag, because of a defect, has not fallen when the end of the minute hand has passed the end of the flag. In cases where no arbiter is present, the flag is considered to have fallen when a claim has been made to that effect by a player.
At the time determined for the start of the game, the clock of the player who has the white pieces is started. During the game, each of the players, having made his move, stops his own clock and starts his opponent’s clock.
THE CONDUCT OF THE PLAYERS
Prohibitions
During play the players are forbidden to make use of handwritten, printed or otherwise recorded matter, or to analyse the game on another chessboard; they are also forbidden to have recourse to the advice or opinion of a third party, whether solicited or not.
The use of notes made during the game as an aid to memory is also forbidden, aside from the actual recording of the moves and the time on the clocks.
No analysis is permitted in the playing rooms during play or during adjourned sessions.
It is forbidden to distract or annoy the opponent in any manner whatsoever.
ISEO Committee
Ms. Sara Malik: Website Coordinator Web Team
Farzad Bagheri: Graphic Designer (farzadbagheri.com)
Ejaz Asi: Information & Interaction Designer (eomag.com)